News Category » Game Cheats » Cyberpunk 2077 Cheats and Console Commands
Although Cyberpunk 2077 had a problematic launch, it has been much improved with the updates. There are a lot of players who have not experienced the game yet or who want to replay the whole story at more stable FPS values. The Cyberpunk 2077 cheats and console commands we will include in our content will help you easily pass the missions you are stuck on.
How to Use Cyberpunk 2077 Cheats?
Although Cyberpunk 2077 is a single player game, there is no console for cheat codes you can use in the game. However, you can access the console thanks to the mod package called Cyber Engine Tweaks developed by the players . We would like to remind you that you can use different functions with this mod pack. After installing the mod pack without any problems, you can open the console by pressing the "é" key under ESC. When you type the Cyberpunk 2077 cheats you chose in our article into the console that opens and press ENTER, the codes will be activated.
What are Cyberpunk 2077 Cheats and Console Commands?
We recommend that you make a backup of your current progress, as Cyberpunk 2077 console commands may break things in the game. Make sure you have fully installed the Cyber Engine Tweaks mod before using the commands below.
Cyberpunk 2077 Money Cheat
You can get as much money as you want with the following Cyberpunk 2077 console command.
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Game.AddToInventory(“Items.money,amount”,1): Adds the amount of money you want.
Cyberpunk 2077 Johnny Silverhand Costume Cheat
Commands you can use to obtain each part of Johnny Silverhand's costume:
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Game.AddToInventory(“Items.Q005_Johnny_Glasses”,1) – Adds Johnny's costume piece.
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Game.AddToInventory(“Items.Q005_Johnny_Shirt”,1) – Adds Johnny's costume piece.
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Game.AddToInventory(“Items.Q005_Johnny_Pants”,1) – Adds Johnny's costume piece.
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Game.AddToInventory(“Items.Q005_Johnny_Shoes”,1) – Adds Johnny's costume piece.
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Game.AddToInventory(“Items.SQ031_Samurai_Jacket”,1) – Adds Johnny's costume piece.
Cyberpunk 2077 Skill Book Cheat
You can use the following commands to improve your character's skills.
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Game.AddToInventory(“Items.AssaultSkillbook”,1)
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Game.AddToInventory(“Items.AthleticsSkillbook”,1)
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Game.AddToInventory(“Items.BrawlingSkillbook”,1)
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Game.AddToInventory(“Items.ColdBloodSkillbook”,1)
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Game.AddToInventory(“Items.CombatHackingSkillbook”,1)
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Game.AddToInventory(“Items.CraftingSkillbook”,1)
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Game.AddToInventory(“Items.DemolitionSkillbook”,1)
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Game.AddToInventory(“Items.EngineeringSkillbook”,1)
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Game.AddToInventory(“Items.GunslingerSkillbook”,1)
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Game.AddToInventory(“Items.HackingSkillbook”,1)
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Game.AddToInventory(“Items.KenjutsuSkillbook”,1)
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Game.AddToInventory(“Items.PerkPointSkillbook”,1)
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Game.AddToInventory(“Items.StealthSkillbook”,1)
Cyberpunk 2077 Weapon Cheat
Below are the weapon codes among the Cyberpunk 2077 cheats most sought after by players .
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Game.AddToInventory(“Items.q114_cassidy_revolver”,1)
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Game.AddToInventory(“Items.q115_corpo_rifle”,1)
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Game.AddToInventory(“Items.q115_katana”,1)
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Game.AddToInventory(“Items.q115_pistol”,1)
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Game.AddToInventory(“Items.q115_revolver”,1)
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Game.AddToInventory(“Items.q115_rifle”,1)
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Game.AddToInventory(“Items.q115_shotgun”,1)
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Game.AddToInventory(“Items.sq021_peter_pan_baton”,1)
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Game.AddToInventory(“Items.sq029_rivers_gun”,1)
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Game.AddToInventory(“Items.sq030_old_gun”,1)
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Game.AddToInventory(“Items.mq001_scorpions_knife”,1)
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Game.AddToInventory(“Items.mq007_skippy”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Default”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Military”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Moron”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Neon”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Default”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Military”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Nash”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Neon”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Achilles_Tiny_Mike”,1)
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Game.AddToInventory(“Items.Preset_Ajax_Training”,1)
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Game.AddToInventory(“Items.Preset_Ashura_Default”,1)
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Game.AddToInventory(“Items.Preset_Ashura_Military”,1)
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Game.AddToInventory(“Items.Preset_Ashura_Neon”,1)
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Game.AddToInventory(“Items.Preset_Ashura_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Base_Copperhead”,1)
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Game.AddToInventory(“Items.Preset_Base_Lexington”,1)
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Game.AddToInventory(“Items.Preset_Base_Masamune”,1)
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Game.AddToInventory(“Items.Preset_Baseball_Bat_Default”,1)
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Game.AddToInventory(“Items.Preset_Baseball_Bat_Denny”,1)
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Game.AddToInventory(“Items.Preset_Burya_Comrade”,1)
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Game.AddToInventory(“Items.Preset_Burya_Default”,1)
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Game.AddToInventory(“Items.Preset_Burya_Military”,1)
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Game.AddToInventory(“Items.Preset_Burya_Neon”,1)
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Game.AddToInventory(“Items.Preset_Burya_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Baton_Alpha”,1)
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Game.AddToInventory(“Items.Preset_Baton_Beta”,1)
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Game.AddToInventory(“Items.Preset_Baton_Gamma”,1)
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Game.AddToInventory(“Items.Preset_Baton_Tinker_Bell”,1)
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Game.AddToInventory(“Items.Preset_Butchers_Knife_Default”,1)
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Game.AddToInventory(“Items.Preset_Cane_Fingers”,1)
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Game.AddToInventory(“Items.Preset_Carnage_Default”,1)
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Game.AddToInventory(“Items.Preset_Carnage_Military”,1)
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Game.AddToInventory(“Items.Preset_Carnage_Mox”,1)
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Game.AddToInventory(“Items.Preset_Carnage_Neon”,1)
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Game.AddToInventory(“Items.Preset_Carnage_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Cattle_Prod_Tinker_Bell”,1)
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Game.AddToInventory(“Items.Preset_Chao_Default”,1)
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Game.AddToInventory(“Items.Preset_Chao_Military”,1)
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Game.AddToInventory(“Items.Preset_Chao_Neon”,1)
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Game.AddToInventory(“Items.Preset_Chao_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Chefs_Knife_Default”,1)
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Game.AddToInventory(“Items.Preset_Copperhead_Default”,1)
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Game.AddToInventory(“Items.Preset_Copperhead_Genesis”,1)
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Game.AddToInventory(“Items.Preset_Copperhead_Military”,1)
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Game.AddToInventory(“Items.Preset_Copperhead_Neon”,1)
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Game.AddToInventory(“Items.Preset_Copperhead_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Crowbar_Default”,1)
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Game.AddToInventory(“Items.Preset_Crusher_Default”,1)
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Game.AddToInventory(“Items.Preset_Crusher_Military”,1)
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Game.AddToInventory(“Items.Preset_Crusher_Neon”,1)
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Game.AddToInventory(“Items.Preset_Crusher_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Defender_Default”,1)
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Game.AddToInventory(“Items.Preset_Defender_Military”,1)
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Game.AddToInventory(“Items.Preset_Defender_Neon”,1)
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Game.AddToInventory(“Items.Preset_Defender_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Dian_Default”,1)
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Game.AddToInventory(“Items.Preset_Dian_Military”,1)
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Game.AddToInventory(“Items.Preset_Dian_Neon”,1)
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Game.AddToInventory(“Items.Preset_Dian_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Dian_Trauma”,1)
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Game.AddToInventory(“Items.Preset_Dian_Yinglong”,1)
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Game.AddToInventory(“Items.Preset_Dilo_Stout”,1)
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Game.AddToInventory('Items.Preset_Grad_Buck”,1)
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Game.AddToInventory(“Items.Preset_Grad_Default”,1)
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Game.AddToInventory(“Items.Preset_Grad_Military”,1)
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Game.AddToInventory(“Items.Preset_Grad_Neon”,1)
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Game.AddToInventory(“Items.Preset_Grad_Panam”,1)
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Game.AddToInventory(“Items.Preset_Grad_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Hammer_Default”,1)
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Game.AddToInventory(“Items.Preset_Hammer_Sasquatch”,1)
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Game.AddToInventory(“Items.Preset_HMG_Default”,1)
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Game.AddToInventory(Items.Preset_Igla_Default”,1)
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Game.AddToInventory(“Items.Preset_Igla_Military”,1)
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Game.AddToInventory(“Items.Preset_Igla_Neon”,1)
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Game.AddToInventory(“Items.Preset_Igla_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Igla_Sovereign”,1)
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Game.AddToInventory(“Items.Preset_Iron_Pipe_Default”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Default”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Frank”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Military”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_MQ041”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Neon”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Royce”,1)
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Game.AddToInventory(“Items.Preset_Kenshin_Takemura”,1)
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Game.AddToInventory(“Items.Preset_Kanabo_Default”,1)
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Game.AddToInventory(“Items.Preset_Katana_Arasaka_2020”,1)
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Game.AddToInventory(“Items.Preset_Katana_Cocktail”,1)
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Game.AddToInventory(“Items.Preset_Katana_Default”,1)
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Game.AddToInventory(“Items.Preset_Katana_GoG”,1)
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Game.AddToInventory(“Items.Preset_Katana_Hiromi”,1)
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Game.AddToInventory(“Items.Preset_Katana_Military”,1)
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Game.AddToInventory(“Items.Preset_Katana_Neon”,1)
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Game.AddToInventory(“Items.Preset_Katana_Saburo”,1)
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Game.AddToInventory(“Items.Preset_Katana_Surgeon”,1)
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Game.AddToInventory(“Items.Preset_Katana_Takemura”,1)
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Game.AddToInventory(“Items.Preset_Katana_Training”,1)
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Game.AddToInventory(“Items.mq008_golden_knuckledusters”,1)
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Game.AddToInventory(“Items.mq011_wilson_gun”,1)
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Game.AddToInventory(“Items.mq025_buck_gun”,1)
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Game.AddToInventory(“Items.Preset_Knife_Default”,1)
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Game.AddToInventory(“Items.Preset_Knife_Military”,1)
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Game.AddToInventory(“Items.Preset_Knife_Stinger”,1)
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Game.AddToInventory(“Items.Preset_Knuckles_Default”,1)
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Game.AddToInventory(“Items.Preset_Knuckles_Golden”,1)
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Game.AddToInventory(“Items.Preset_Knuckles_Military”,1)
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Game.AddToInventory(“Items.Preset_Knuckles_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Kukri_Default”,1)
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Game.AddToInventory(“Items.Preset_Kukri_Voodoo”,1)
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Game.AddToInventory(“Items.Preset_Lexington_DEBUG”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Default”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Military”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Neon”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Toygun”,1)
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Game.AddToInventory(“Items.Preset_Lexington_Wilson”,1)
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Game.AddToInventory(“Items.Preset_Liberty_Default”,1)
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Game.AddToInventory(“Items.Preset_Liberty_Dex”,1)
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Game.AddToInventory(“Items.Preset_Liberty_Rogue”,1)
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Game.AddToInventory(“Items.Preset_Liberty_Yorinobu”,1)
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Game.AddToInventory(“Items.Preset_Machete_Default”,1)
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Game.AddToInventory(“Items.Preset_Machete_Maelstrom”,1)
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Game.AddToInventory(“Items.Preset_Machete_Valentinos”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Arasaka_2020”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Default”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Flashlight”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Military”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Neon”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Rogue”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Scope”,1)
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Game.AddToInventory(“Items.Preset_Masamune_Trauma”,1)
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Game.AddToInventory(“Items.Preset_MQ008_Nova”,1)
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Game.AddToInventory(“Items.Preset_Nekomata_Breakthrough”,1)
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Game.AddToInventory(“Items.Preset_Nekomata_Default”,1)
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Game.AddToInventory(“Items.Preset_Nekomata_Military”,1)
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Game.AddToInventory(“Items.Preset_Nekomata_Neon”,1
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Game.AddToInventory(“Items.Preset_Nekomata_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Nova_Default”,1)
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Game.AddToInventory(“Items.Preset_Nova_Doom_Doom”,1)
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Game.AddToInventory(“Items.Preset_Nova_Military”,1)
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Game.AddToInventory(“Items.Preset_Nova_Neon”,1)
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Game.AddToInventory(“Items.Preset_Nova_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Nova_Q000_Nomad”,1)
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Game.AddToInventory(“Items.Preset_Nue_Arasaka”,1)
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Game.AddToInventory(“Items.Preset_Nue_Arasaka_2020”,1)
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Game.AddToInventory(“Items.Preset_Nue_Default”,1)
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Game.AddToInventory(“Items.Preset_Nue_Jackie”,1)
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Game.AddToInventory(“Items.Preset_Nue_Maiko”,1)
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Game.AddToInventory(“Items.Preset_Nue_Military”,1)
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Game.AddToInventory(“Items.Preset_Nue_Neon”,1)
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Game.AddToInventory(“Items.Preset_Omaha_Default”,1)
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Game.AddToInventory(“Items.Preset_Omaha_Military”,1)
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Game.AddToInventory(“Items.Preset_Omaha_Neon”,1)
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Game.AddToInventory(“Items.Preset_Omaha_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Omaha_Suzie”,1)
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Game.AddToInventory(“Items.Preset_Overture_Cassidy”,1)
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Game.AddToInventory(“Items.Preset_Overture_Default”,1)
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Game.AddToInventory(“Items.Preset_Overture_Default_E”,1)
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Game.AddToInventory(“Items.Preset_Overture_Default_L”,1)
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Game.AddToInventory(“Items.Preset_Overture_Default_R”,1)
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Game.AddToInventory(“Items.Preset_Overture_Default_U”,1)
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Game.AddToInventory(“Items.Preset_Overture_Kerry”,1)
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Game.AddToInventory(“Items.Preset_Overture_Legendary”,1)
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Game.AddToInventory(“Items.Preset_Overture_Military”,1)
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Game.AddToInventory(“Items.Preset_Overture_Neon”,1)
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Game.AddToInventory(“Items.Preset_Overture_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Overture_River”,1)
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Game.AddToInventory(“Items.Preset_Palica_Default”,1)
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Game.AddToInventory(“Items.Preset_Palica_Military”,1)
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Game.AddToInventory(“Items.Preset_Palica_Neon”,1)
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Game.AddToInventory(“Items.Preset_Palica_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Pipe_Wrench_Default”,1)
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Game.AddToInventory(“Items.Preset_Pulsar_Buzzsaw”,1)
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Game.AddToInventory(“Items.Preset_Pulsar_Default”,1)
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Game.AddToInventory(“Items.Preset_Pulsar_Military”,1)
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Game.AddToInventory(“Items.Preset_Pulsar_Neon”,1)
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Game.AddToInventory(“Items.Preset_Pulsar_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Q001_Lexington”,1)
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Game.AddToInventory(“Items.Preset_Quasar_Default”,1)
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Game.AddToInventory(“Items.Preset_Quasar_Military”,1)
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Game.AddToInventory(“Items.Preset_Quasar_Neon”,1)
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Game.AddToInventory(“Items.Preset_Quasar_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Arasaka_2020”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Default”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Maelstrom”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Military”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Neon”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Saratoga_Raffen”,1)
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Game.AddToInventory(“Items.Preset_Satara_Default”,1)
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Game.AddToInventory(“Items.Preset_Satara_Military”,1)
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Game.AddToInventory(“Items.Preset_Satara_Neon”,1)
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Game.AddToInventory(“Items.Preset_Satara_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Shingen_Default”,1)
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Game.AddToInventory(“Items.Preset_Shingen_Military”,1)
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Game.AddToInventory(“Items.Preset_Shingen_Neon”,1)
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Game.AddToInventory(“Items.Preset_Shingen_Pimp”,1)
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Game.AddToInventory(“Items.reset_Shingen_Prototype”,1)
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Game.AddToInventory(“Items.Preset_Shovel_Caretaker”,1)
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Game.AddToInventory(“Items.Preset_Sidewinder_Default”,1)
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Game.AddToInventory(“Items.Preset_Sidewinder_Divided”,1)
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Game.AddToInventory(“Items.Preset_Sidewinder_Military”,1)
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Game.AddToInventory(“Items.Preset_Sidewinder_Neon”,1)
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Game.AddToInventory(“Items.Preset_Sidewinder_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Silverhand_3516”,1)
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Game.AddToInventory(“Items.Preset_Sor22_Default”,1)
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Game.AddToInventory(“Items.Preset_Sor22_Military”,1)
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Game.AddToInventory(“Items.Preset_Sor22_Neon”,1)
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Game.AddToInventory(“Items.Preset_Sor22_Pimp”,1)
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Game.AddToInventory”(Items.Preset_Tactician_Default)”,1
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Game.AddToInventory(“Items.Preset_Tactician_Headsman”,1)
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Game.AddToInventory(“Items.Preset_Tactician_Military”,1)
-
Game.AddToInventory(“Items.Preset_Tactician_Neon”,1)
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Game.AddToInventory(“Items.Preset_Tactician_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Tanto_Default”,1)
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Game.AddToInventory(“Items.Preset_Testera_Default”,1)
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Game.AddToInventory(“Items.Preset_Testera_Neon”,1)
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Game.AddToInventory(“Items.Preset_Testera_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Tire_Iron_Default”,1)
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Game.AddToInventory(“Items.Preset_Tomahawk_Default”,1)
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Game.AddToInventory(“Items.Preset_Unity_Default”,1)
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Game.AddToInventory(“Items.Preset_Unity_Military”,1)
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Game.AddToInventory(“Items.Preset_Unity_Neon”,1)
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Game.AddToInventory(“Items.Preset_Unity_Pimp”,1)
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Game.AddToInventory(“Items.Preset_V_Unity”,1)
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Game.AddToInventory(“Items.Preset_V_Unity_Cutscene”,1)
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Game.AddToInventory(“Items.Preset_Yukimura_Default”,1)
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Game.AddToInventory(“Items.Preset_Yukimura_Kiji”,1)
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Game.AddToInventory(“Items.Preset_Yukimura_Military”,1)
-
Game.AddToInventory(“Items.Preset_Yukimura_Neon”,1)
-
Game.AddToInventory(“Items.Preset_Yukimura_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Yukimura_Skippy”,1)
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Game.AddToInventory(“Items.Preset_Zhuo_Default”,1)
-
Game.AddToInventory(“Items.Preset_Zhuo_Eight_Star”,1)
-
Game.AddToInventory(“Items.Preset_Zhuo_Military”,1)
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Game.AddToInventory(“Items.Preset_Zhuo_Neon”,1)
-
Game.AddToInventory(“Items.Preset_Zhuo_Pimp”,1)
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Game.AddToInventory(“Items.Preset_Zhuo_Trauma”,1)
- E. History : 25.10.2023 16:30
- reading : 3.822